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Building Further

    const query<screen> local_screens =
        local_cinemas
        .jump(screens, screens->cinema_id == local_cinemas->id);

Remarks

This statement builds on the query local_cinemas, in much the same way that the previous statement built on the table cinemas.

The effect of jump() can be understood as follows: imagine we took the output of local_cinemas, and replaced each cinema c by all the records in screens whose cinema_id matches c's id. That would give us the output of the query we just built. All those records are of type screen, so the new query is a query<screen>.

Notice that this operation would work just as well if local_cinemas were replaced by some other query with the same output as local_cinemas, or even by a simple table that contained all the records that local_cinemas produces. And that is generally the way: when I build upon one query to make another, I try not to depend on any details of how the first query was built. That makes the code easy to refactor later.

We learnt in the previous section that local_cinemas's value mapper is identical to cinemas's value mapper. So I could have written cinemas->... instead of local_cinemas->.... It would have worked the same, and it would have saved six keystrokes, but I went the other way. Why? To avoid dependence on the detail of how local_cinemas was made. If some future round of refactoring eliminates the cinemas table, and builds local_cinemas in some different way, the code here will still compile and run.

I'm expressing a stylistic preference, no more, and it may not be very important -- except insofar is it helps to explain code examples in this document that would be puzzling if you didn't know.


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